Saturday, December 12, 2015

There's Nothing Like A Good Dungeon (Crawl)

Some of my oldest memories of gaming are classic dungeon crawls.  No matter what I do, I keep coming back to them.  And every time, I find the one thing that's missing is multiplayer.  I want to play them with my friends.  But all the classics are single-player.

So I'm going to fix that.  Sort of.  My new project, Delve (working title - it may end up changing), is going to be a cooperative multiplayer dungeon crawl heavily inspired by classics like Dungeon Master, Dungeon Hack, Halo (kidding!), and all the other dungeon crawlers that ate far too much of my time.

Development is still super-early, but it's Screenshot Saturday, so here's some candy:

That's where we came from.  Wonder how we'll get back out?
What's that off in the distance?
That looks important.

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